As I read though the readings for this week, I remembered one of the things I found most interesting about representation in Z503: Representation and Organization, which is that representations can trick you into thinking about them as reality. For example, when you read a comic book, the images do not speak or do actions or change with the passage of time and yet all of these things are represented through the comic’s images. When a speech bubble is printed, the reader knows that a character is speaking, but the character is not really speaking. When the action sound effect bubble is printed, the reader does not hear a sound, but they know that a sound is being represented. When a scene is drawn in one panel and another scene is drawn in the next panel, the actions represented can be understood even without the comic showing every action that had to occur between the two panels. I love this idea that even the lack of representation can be used to give a representation as the reader has to fill in the gaps in order to make sense of the scene as it shifts from panel to panel on the comic page. The way that comics represent a fictional reality seems to me to be the best example when trying to explain representation.
Representation Trickery in Comics
29 Jan This entry was written by kpeden2015 and published on January 29, 2015 at 9:46 pm. It’s filed under Uncategorized.